@2003scape/rsc-captcha
generate runescape classic sleep screen words. players would enter the generated word during the fatigue system to continue gaining experience.
Updated by @misterhat
@2003scape/rsc-data
collection of data for runescape classic. probabilities for drops, entity spawn information, skill data, etc. useful for game server-sided applications or analysis/simulations.
Updated by @misterhat
@2003scape/rsc-socket
encode/decode runescape classic packets. designed to wrap node Socket or WebSocket (client or server), similar to how json-socket works.
Updated by @misterhat
@2003scape/rsc-bestiary
descriptions and GIFs of various creatures in runescape classic. sourced from @2003scape/rsc-www-archives.
Updated by @misterhat
@2003scape/rsc-archiver
compress and decompress runescape classic cache archives
Updated by @misterhat
@2003scape/rsc-data-server
manage rsc-server worlds, player persistence, friends, etc.
Updated by @misterhat
@2003scape/rsc-path-finder
generate paths between points on a runescape classic map. each tile is expanded into a 2x2 grid of booleans describing how the tile is blocked. this allows for horizontal, …
Updated by @misterhat
@2003scape/rsc-landscape
(de)serialize runescape classic landscape files. parse the original land and maps archives into a tile objects, dump PNGs, make changes and encode + compress them back to an …
Updated by @misterhat
directdetect
Turn a variety of video-hosting website links into playable video streams.
Updated by @misterhat
hypem-stream
Search and stream music from Hype Machine! Provides a simple, node-friendly interface to access Hype Machine's search, art and music download streams. All of the streams are lazy …
Updated by @misterhat
@2003scape/rsc-news-archives
archived news posts from jagex for runescape classic. sourced from the runescape classic wiki and runescape.com and converted to markdown (with HTML).
Updated by @misterhat
@2003scape/rsc-letters
archived letters from jagex to runescape classic players. god letters were how jagex communicated with players by answering questions via e-mail and establishing lore. sourced …
Updated by @misterhat