README
@geonet/glsl-basic-brightness
basic brighten algorithm for 2D texture samplers in WebGL
Usage
const glslBasicBrightness = require('@geonet/glsl-basic-brightness');
// TODO: DEMONSTRATE API
basic brighten algorithm for 2D texture samplers in WebGL
<script type="module">
import geonetGlslBasicBrightness from 'https://cdn.skypack.dev/@geonet/glsl-basic-brightness';
</script>
@geonet/glsl-basic-brightnessbasic brighten algorithm for 2D texture samplers in WebGL
const glslBasicBrightness = require('@geonet/glsl-basic-brightness');
// TODO: DEMONSTRATE API