RobotlegsJS integration with Phaser-CE State Manager

Usage no npm install needed!

<script type="module">
  import robotlegsjsPhaserCe from 'https://cdn.skypack.dev/@robotlegsjs/phaser-ce';


RobotlegsJS Phaser-CE Extension

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Integrate RobotlegsJS framework with Phaser-CE.


You can get the latest release and the type definitions using NPM:

npm install @robotlegsjs/phaser-ce --save-prod

Or using Yarn:

yarn add @robotlegsjs/phaser-ce

From version 0.2.0 of this package, the Phaser-CE dependency was moved to peerDependencies, allowing the final user to choose the desired version of the phaser-ce library on each project.

The @robotlegsjs/phaser-ce package is compatible with versions between the >=2.8.1 <3 version range of phaser-ce library.

As example, when you would like to use the version 2.8.1 of phaser-ce library, you can run:

npm install phaser-ce@2.8.1 reflect-metadata --save-prod


yarn add phaser-ce@2.8.1 reflect-metadata

Then follow the installation instructions of RobotlegsJS library to complete the setup of your project.


Peer Dependencies


/// <reference path="../node_modules/phaser-ce/typescript/phaser.d.ts" />

import "reflect-metadata";

import { Context, IContext, MVCSBundle } from "@robotlegsjs/core";
import { PhaserBundle, ContextStateManager } from "@robotlegsjs/phaser-ce";

import { StateKey } from "./constants/StateKey";

import { Boot } from "./states/Boot";
import { Preload } from "./states/Preload";
import { GameTitle } from "./states/GameTitle";
import { Main } from "./states/Main";
import { GameOver } from "./states/GameOver";

import { GameConfig } from "./config/GameConfig";
import { StateMediatorConfig } from "./config/StateMediatorConfig";

class Game extends Phaser.Game {

    private _context: IContext;

    constructor() {

        super(window.innerWidth * window.devicePixelRatio, window.innerHeight * window.devicePixelRatio, Phaser.AUTO);

        this._context = new Context();
        this._context.install(MVCSBundle, PhaserBundle)
            .configure(new ContextStateManager(this.state))

        this.state.add(StateKey.BOOT, Boot, false);
        this.state.add(StateKey.PRELOAD, Preload, false);
        this.state.add(StateKey.GAME_TITLE, GameTitle, false);
        this.state.add(StateKey.MAIN, Main, false);
        this.state.add(StateKey.GAME_OVER, GameOver, false);


new Game();

See example

Running the example

Run the following commands to run the example:

npm install
npm start


yarn install
yarn start

RobotlegsJS Phaser-CE for enterprise

Available as part of the Tidelift Subscription

The maintainers of @robotlegsjs/phaser-ce and thousands of other packages are working with Tidelift to deliver commercial support and maintenance for the open source dependencies you use to build your applications. Save time, reduce risk, and improve code health, while paying the maintainers of the exact dependencies you use. Learn more.