@stdlib/blas-base-sscal

Multiply a single-precision floating-point vector by a constant.

Usage no npm install needed!

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README

sscal

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Multiply a single-precision floating-point vector x by a constant alpha.

Installation

npm install @stdlib/blas-base-sscal

Usage

var sscal = require( '@stdlib/blas-base-sscal' );

sscal( N, alpha, x, stride )

Multiplies a single-precision floating-point vector x by a constant alpha.

var Float32Array = require( '@stdlib/array-float32' );

var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );

sscal( x.length, 5.0, x, 1 );
// x => <Float32Array>[ -10.0, 5.0, 15.0, -25.0, 20.0, 0.0, -5.0, -15.0 ]

The function has the following parameters:

  • N: number of indexed elements.
  • alpha: scalar constant.
  • x: input Float32Array.
  • stride: index increment.

The N and stride parameters determine which elements in x are accessed at runtime. For example, to multiply every other value by a constant

var Float32Array = require( '@stdlib/array-float32' );
var floor = require( '@stdlib/math-base-special-floor' );

var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );

var N = floor( x.length / 2 );

sscal( N, 5.0, x, 2 );
// x => <Float32Array>[ -10.0, 1.0, 15.0, -5.0, 20.0, 0.0, -5.0, -3.0 ]

Note that indexing is relative to the first index. To introduce an offset, use typed array views.

var Float32Array = require( '@stdlib/array-float32' );
var floor = require( '@stdlib/math-base-special-floor' );

// Initial array...
var x0 = new Float32Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );

// Create an offset view...
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var N = 3;

// Scale every other value...
sscal( N, 5.0, x1, 2 );
// x0 => <Float32Array>[ 1.0, -10.0, 3.0, -20.0, 5.0, -30.0 ]

If either N or stride is less than or equal to 0, the function returns x unchanged.

sscal.ndarray( N, alpha, x, stride, offset )

Multiplies a single-precision floating-point vector x by a constant alpha using alternative indexing semantics.

var Float32Array = require( '@stdlib/array-float32' );

var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );

sscal.ndarray( x.length, 5.0, x, 1, 0 );
// x => <Float32Array>[ -10.0, 5.0, 15.0, -25.0, 20.0, 0.0, -5.0, -15.0 ]

The function has the following additional parameters:

  • offset: starting index.

While typed array views mandate a view offset based on the underlying buffer, the offset parameter supports indexing semantics based on a starting index. For example, to multiply the last three elements of x by a constant

var Float32Array = require( '@stdlib/array-float32' );

var x = new Float32Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );

sscal.ndarray( 3, 5.0, x, 1, x.length-3 );
// x => <Float32Array>[ 1.0, -2.0, 3.0, -20.0, 25.0, -30.0 ]

Notes

  • If N <= 0, both functions return x unchanged.
  • sscal() corresponds to the BLAS level 1 function sscal.

Examples

var round = require( '@stdlib/math-base-special-round' );
var randu = require( '@stdlib/random-base-randu' );
var Float32Array = require( '@stdlib/array-float32' );
var sscal = require( '@stdlib/blas-base-sscal' );

var rand;
var sign;
var x;
var i;

x = new Float32Array( 10 );
for ( i = 0; i < x.length; i++ ) {
    rand = round( randu()*100.0 );
    sign = randu();
    if ( sign < 0.5 ) {
        sign = -1.0;
    } else {
        sign = 1.0;
    }
    x[ i ] = sign * rand;
}
console.log( x );

sscal( x.length, 5.0, x, 1 );
console.log( x );

Notice

This package is part of stdlib, a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.

For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.

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License

See LICENSE.

Copyright

Copyright © 2016-2022. The Stdlib Authors.