async-preloader

Assets preloader using ES2017 async/await and fetch.

Usage no npm install needed!

<script type="module">
  import asyncPreloader from 'https://cdn.skypack.dev/async-preloader';
</script>

README

async-preloader

npm version stability-stable npm minzipped size dependencies types Conventional Commits styled with prettier linted with eslint tested with jest license

Assets preloader using ES2017 async/await and fetch.

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Install

npm install --save async-preloader

Documentation

Quick start

This section covers the basic usage of AsyncPreloader. For more informations about async/await, see Async functions - making promises friendly. Usage in Node.js environment is limited to its capacity to handle fetch requests. Polyfills like node-fetch and xmldom might come handy.

Preload items and retrieve them

import AsyncPreloader from "async-preloader";

const items = [
  { id: "myDefaultFile", src: "assets/default" },
  { id: "myTextFile", src: "assets/text.txt" },
  { id: "myJsonFile", src: "assets/json.json" },
  { id: "myImageFile", src: "assets/image.jpg" },
  { id: "myVideoFile", src: "assets/video.mp4" },
  { id: "myAudioFile", src: "assets/audio.mp3" },
  { id: "myXmlFile", src: "assets/xml.xml" },
  { id: "mySvgFile", src: "assets/xml.svg" },
  { id: "myHtmlFile", src: "assets/xml.html" },
  { id: "myDefaultXmlFile", src: "assets/xml", loader: "Xml" },
  { id: "myFont", src: `assets/font.ttf` },
  { id: "Space Regular", loader: "Font", fontOptions: { timeout: 10000 } },
  // Can be retrieved with the src property eg. AsyncPreloader.items.get("assets/fileWithoutId")
  { src: "assets/fileWithoutId" },
];

// Pass an array of LoadItem
//
// Returns a Promise with an array of LoadedValue
const pItems = AsyncPreloader.loadItems(items);

pItems
  .then((items) => {
    const element = AsyncPreloader.items.get("myVideoFile");
    document.body.appendChild(element);
  })
  .catch((error) => console.error("Error loading items", error));

Note: Font loader is will try to detect the font in the page using FontFaceObserver when no src is specified.

Load items from a manifest file

It works in a similar fashion as createjs's PreloadJS.

import AsyncPreloader from "async-preloader";

// Pass the file url and an optional path of the property to get in the JSON file.
// It will load the file using the Json loader and look for the path key expecting an array of `LoadItem`s.
// Default path is "items" eg the default manifest would look like this:
// `{ "items": [ { "src": "assets/file1" }, { "src": "assets/file2" }] }`
//
// Returns a Promise with an array of LoadedValue
const pItems = AsyncPreloader.loadManifest(
  "assets/manifest.json",
  "data.preloader.items"
);

pItems
  .then((items) => useLoadedItemsFromManifest(items)) // or AsyncPreloader.items.get("src or id")
  .catch((error) => console.error("Error loading items", error));

Advanced usage

This section takes a closer look at the options of AsyncPreloader.

Load a single item by using the loaders directly

import AsyncPreloader from "async-preloader";

// Pass a LoadItem
//
// Returns a Promise with the LoadedValue
const pItem = AsyncPreloader.loadJson({ src: "assets/json.json" });

pItem
  .then((item) => useLoadedItem(item))
  .catch((error) => console.error("Error loading item", error));

Note: Using the loaders directly won't add the item to the items Map. Alternatively you could use AsyncPreloader.loadItem and rely on the file extension or add { loader: "Json"} to the item.

Get an ArrayBuffer instead of the default Blob

You can specify how the response is handle by using the body key in a LoadItem.

Typical use case: get an ArrayBuffer for the WebAudio API to decode the data with baseAudioContext.decodeAudioData().

import AsyncPreloader from "async-preloader";

const audioContext = new AudioContext();
const pItem = AsyncPreloader.loadAudio({
  src: "assets/audio.mp3",
  body: "arrayBuffer",
});

pItem
  .then((item) => audioContext.decodeAudioData(item))
  .then((decodedData) => useDecodedData(decodedData))
  .catch((error) => console.error("Error decoding audio", error));

Getting the progress

Since fetch doesn't support Progress events yet, you might want to get a per file progress.

import AsyncPreloader from "async-preloader";

const items = [
  { id: "myDefaultFile", src: "assets/default" }, // ...
];

let loadedCount = 0;

async function preload() {
  await Promise.all(
    items.map(async (item) => {
      const data = await AsyncPreloader.loadItem(item);
      loadedCount++;
      console.log(`Progress: ${(100 * loadedCount) / items.length}%`);
    })
  );
}

await preload();

Abort one or more loadItem(s) request(s)

To abort a loadItem(s) call, you can create an AbortController instance and pass its signal to options.

const controller = new AbortController();

const timeoutId = setTimeout(() => {
  controller.abort();
}, 150);

try {
  await AsyncPreloader.loadItems(
    items.map((item) => ({
      ...item,
      options: { ...(item.options || {}), signal: controller.signal },
    }))
  );
} catch (error) {
  if (error.name === "AbortError") console.log("Request was aborted");
} finally {
  clearTimeout(timeoutId);
}

Note: the example above uses the async functions (which is the core of this module). You'll need to transpile it if you are targeting older browsers (namely IE11). See support here.

License

MIT © Damien Seguin