grunt-splitthreejsmodel

A grunt plugin to split threejs json model files into geometry files and a hierarchy of object json files. For use in conjunction with h[grunt-convertautodesktothree](https://github.com/bunnybones1/grunt-convertautodesktothreejs).

Usage no npm install needed!

<script type="module">
  import gruntSplitthreejsmodel from 'https://cdn.skypack.dev/grunt-splitthreejsmodel';
</script>

README

grunt-splitthreejsmodel

experimental

A grunt plugin to split threejs json model files into geometry files and a hierarchy of object json files. For use in conjunction with grunt-convertautodesktothreejs.

Usage

NPM

Getting Started

This plugin requires Grunt ~0.4.5

If you haven't used Grunt before, be sure to check out the Getting Started guide, as it explains how to create a Gruntfile as well as install and use Grunt plugins. Once you're familiar with that process, you may install this plugin with this command:

npm install bunnybones1/grunt-splitthreejsmodeljs --save-dev

Once the plugin has been installed, it may be enabled inside your Gruntfile with this line of JavaScript:

grunt.loadNpmTasks('grunt-splitthreejsmodel');

The "splitthreejsmodel" task

Overview

In your project's Gruntfile, add a section named splitthreejsmodel to the data object passed into grunt.initConfig().

Usage Examples

grunt.initConfig({
  splitthreejsmodel: {
    options: {
      // Task-specific options go here.
    },
    exampleScene: {
      options: {
        // Target-specific options go here.
        models: [
          'test/fixtures/parse.autodesk.dae'
        ]
      }
    }
  },
});

Contributing

In lieu of a formal styleguide, take care to maintain the existing coding style. Add unit tests for any new or changed functionality. Lint and test your code using Grunt.