io.extendreality.tilia.visuals.collisionfader.unity

Control fading of scene cameras due to collisions of spatial objects for the Unity software.

Usage no npm install needed!

<script type="module">
  import ioExtendrealityTiliaVisualsCollisionfaderUnity from 'https://cdn.skypack.dev/io.extendreality.tilia.visuals.collisionfader.unity';
</script>

README

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Visuals -> Collision Fader for the Unity Software

Control fading of scene cameras due to collisions of spatial objects for the Unity software.

Release License Backlog

Introduction

The CollisionFader prefab provides a easy way to track the user's headset and fade the camera to black when the headset collides with collidable geometry in the scene.

Requires the Unity software version 2018.3.10f1 (or above).

Getting Started

Please refer to the installation guide to install this package.

Documentation

Please refer to the How To Guides for usage of this package.

Further documentation can be found within the Documentation directory and at https://academy.vrtk.io

Contributing

Please refer to the Extend Reality Contributing guidelines and the project coding conventions.

Code of Conduct

Please refer to the Extend Reality Code of Conduct.

License

Code released under the MIT License.