klyft

Unobstrusively make use of child processes in node.js!

Usage no npm install needed!

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README

Klyft

Unobstrusively make use of child processes in node.js!

Klyft will help you to manage tasks conveniently via self-managing queues that automatically run on parallel threads. Tasks not only finish faster because multiple can start at the same time and don't have to wait for each other, but also give way for the main process to continue running it's own business.

Getting Started

For a basic setup you'll need two separate files. In theory using only one file should be possible but at this state it would result in a big loop. Klyft also requires the javascript to be run by node, so it will most likely not work from within a render process.

For this example, we will use main.js for the main process. This could be the main file of your app or any other required module you want to outsource some tasks from. In the main file, you make use of the Worker class Klyft provides. It is used to call jobs from a given module (jobs.js in this case) and to further process results, which is optional.

In the job module, the Job class is used do define the functions available for the Worker. It is important to call the done() callback when you think the job should be marked as finished. The passed value will be accessible through .then() in the main file.

The Worker

// main.js
const klyft = require('klyft')

// tell the worker where to search for the jobs
const worker = new klyft.Worker('job.js')

// enqueue a job called 'array-sum' and pass the array as an argument
worker.queue('array-sum', [1, 4, 1, 3])

   // do whatever you want with the result
   .then(result => {
      console.log(result) // 9
   })

The Jobs

// job.js
const klyft = require('klyft')

// the job name must equal the one from main.js
new klyft.Job('array-sum', function(args, done) {
   let sum = 0
   for(let i in args) {
      sum += args[i]
   }
   // return result via done()
   return done(sum)
})

Settings

In the Worker contructor you can optionally define the number of threads it should spread queued jobs over. As soon as a job completes, the freed thread is assinged to the next job in the queue. Keep in mind that jobs will probably not resolve in the same order they were queued.

For applications with higher complexity, it can be helpful to eliminate duplicated tasks because even the simplest things can pile up.

It is also possible to create a temporary worker that kills itself as soon as it has completed all jobs that are currently in the queue and thus goes idle.

new Worker('path/to/job.js',
   threads: number,          // default: 1
   allowDuplicates: boolean, // default: true
   killIfIdle: boolean       // default: false
)