sandhog

A virtual Open Source project maintainer

Usage no npm install needed!

<script type="module">
  import sandhog from 'https://cdn.skypack.dev/sandhog';
</script>

README

Logo

A virtual Open Source project maintainer

Downloads per month NPM version Dependencies Contributors code style: prettier License: MIT Support on Patreon

Description

Sandhog is a tool that makes it easy for you to have a welcoming, professional-looking Github repository. It helps you generate and continuously maintain your README.md, LICENSE.md, CONTRIBUTING.md, FUNDING.yml, and CODE_OF_CONDUCT.md files by looking at the files inside your repository. This README is generated by Sandhog.

Features

Sandhog works out of the box without any configuration. Some highlights include:

  • Generation of relevant badges for your README
  • Generating of maintainer tables, including avatars, social links, and contact details
  • Generation of Patreon and Open Collective backer/sponsor images that doesn't require any maintenance
  • Generation of LICENSE.md files for a large variety of popular licenses.
  • Generation of CODE_OF_CONDUCT.md files
  • Generation of CONTRIBUTING.md files.
  • Generation of FUNDING.yml files
Feature image

Backers

Become a sponsor/backer and get your logo listed here.

Bubbles Christopher Blanchard Ideal Postcodes Xerox Trent Raymond
Bubbles
Twitter: @usebubbles
Christopher Blanchard Ideal Postcodes Xerox Trent Raymond

Patreon

Patrons on Patreon

Table of Contents

Install

npm

$ npm install sandhog --save-dev

Yarn

$ yarn add sandhog --dev

pnpm

$ pnpm add sandhog --save-dev

Run once with npx

$ npx sandhog

Usage

Configuration

Sandhog is highly configurable. You can provide a configuration in a variety of ways:

  • As a sandhog property inside your package.json file.
  • As a sandhog.config.js file within your repository root
  • As a sandhog.config.json file within your repository root
  • As a sandhog.config.json5 file within your repository root
  • As a sandhog.config.yaml file within your repository root
  • As a sandhog.config.yml file within your repository root
  • As a .sandhogrc (JSON-formatted) file within your repository root

Configuration options

interface SandhogOptions {
    // If true, the install directions inside generated READMEs will suggest installing this package as a development dependency.
    isDevelopmentPackage: boolean;
    // If provided, a logo image will be placed in the top of generated or updated README files
    logo: {
        // An URL to the logo.
        url: string;
        // The height of the logo in pixels
        height: number;
    };

    // If provided, a feature image will be placed within generated or updated README files
    featureImage: {
        // An URL to the feature image.
        url: string;
        // The height of the feature image in pixels
        height: number;
    };
    // If Patreon, Open Collective, and/or other donation options is given, badges and backer/sponsor shields will be generated and added to generated or updated README files.
    donate: {
        patreon: {
            userId: string;
        };
        openCollective: {
            project: string;
        };
        other: {
            fundingUrl: string;
            donors: [
                {
                    name: string;
                    url: string;
                    imageUrl: string;
                    twitter: string;
                }
            ];
        };
    };
    readme: {
        badges: {
            // The given iterable of SectionKinds will never be added to generated or updated READMEs
            // Can be any of the following: 'toc', 'logo', 'badges', 'description_short', 'description_long', 'features', 'feature_image', 'usage', 'install', 'contributing', 'maintainers', 'faq', 'backers', and 'license'
            exclude: Iterable<
                | "toc"
                | "logo"
                | "badges"
                | "description_short"
                | "description_long"
                | "features"
                | "feature_image"
                | "usage"
                | "install"
                | "contributing"
                | "maintainers"
                | "faq"
                | "backers"
                | "license"
            >;
        };
        sections: {
            // The given iterable of BadgeKinds will never be added to generated or updated READMEs.
            // Can be any of the following: 'downloads', 'dependencies', 'npm', 'contributors', 'license', 'patreon', 'open_collective_donate', 'open_collective_backers', 'open_collective_sponsors', and 'code_style'
            exclude: Iterable<
                | "downloads"
                | "dependencies"
                | "npm"
                | "contributors"
                | "license"
                | "patreon"
                | "open_collective_donate"
                | "open_collective_backers"
                | "open_collective_sponsors"
                | "code_style"
            >;
        };
    };
    // By default, Sandhog will try to locate a Prettier config within the project. You can also just provide it or override the Prettier options here
    prettier: PrettierOptions;
}

Additional metadata for package.json fields

Beyond the Sandhog configuration, Sandhog will look for metadata inside your package.json and use it to further enhance the files that can be produced by Sandhog. For example, the author and/or contributors properties of your package.json can include additional keys such as the individual contributors imageUrl, twitter handle, and github username.

For example:

// Inside package.json
{
    contributors: [
        {
            name: "John Done",
            email: "john@doe.com",
            url: "https://john.doe",

            // The following three fields are enhancements
            imageUrl: "https://john.doe/avatar.png",
            role: "Lead Developer",
            twitter: "JohnDoe",
            github: "johndoe"
        }
    ]
}

As seen in the code example above, contributors can be extended with the following optional properties:

Property Description
imageUrl An avatar that should be displayed above the rest of the information about the contributor
role The role of the contributor within the project.
twitter The Twitter handle for the contributor
github The Github username for the contributor

CLI

$ sandhog --help

Usage: sandhog [options] [command]

Options:
  -h, --help              output usage information

Commands:
  coc [options]           Generates a CODE_OF_CONDUCT.md file
  funding [options]       Generates a FUNDING.yml file
  contributing [options]  Generates a CONTRIBUTING.md file
  license [options]       Generates a LICENSE.md file
  readme [options]        Generates a README.md file
  all [options]           Generates all of the files Sandhog supports in one command

The readme-command

$ sandhog readme --help
  Usage: readme [options]

  Generates a README.md file

  Options:
    -c, --config [arg]       An (optional) path to the sandhog config to use
    -d, --debug [arg]        Whether to print debug information
    -v, --verbose [arg]      Whether to print verbose information
    -s, --silent [arg]       Whether to not print anything
    -y, --yes [arg]          Whether or not to auto-select 'yes' for all prompts
    --section.exclude [arg]  The comma-separated sections to exclude from the generated README.md
    --badge.exclude [arg]    The comma-separated badges to exclude from the generated README.md
    -h, --help               output usage information

The readme command will generate or update a README.md file. This README is generated via this command. The sections of the README will vary depending on your configuration as well as the state of your repository.

If a README.md file already exists within the repository, you will be prompted for permission to overwrite it if it has changed, unless the --yes option is given (see above).

The license-command

$ sandhog license --help
  Usage: license [options]

  Generates a LICENSE.md file

  Options:
    -c, --config [arg]   An (optional) path to the sandhog config to use
    -d, --debug [arg]    Whether to print debug information
    -v, --verbose [arg]  Whether to print verbose information
    -s, --silent [arg]   Whether to not print anything
    -y, --yes [arg]      Whether or not to auto-select 'yes' for all prompts
    -l, --license [arg]  Override the license to use generate
    -h, --help           output usage information

The license command will generate or update a LICENSE.md file. See this file for an example output. It will attempt to find the license for the project within the package.json file or by parsing the existing LICENSE.md file (if it exists) to try to determine a license.

You can override the discovery algorithm by explicitly providing a license via the --license flag (see above).

If a LICENSE.md file already exists within the repository, you will be prompted for permission to overwrite it if it has changed, unless the --yes option is given (see above).

The funding-command

$ sandhog funding --help
  Usage: funding [options]

  Generates a FUNDING.yml file

  Options:
    -c, --config [arg]   An (optional) path to the sandhog config to use
    -d, --debug [arg]    Whether to print debug information
    -v, --verbose [arg]  Whether to print verbose information
    -s, --silent [arg]   Whether to not print anything
    -y, --yes [arg]      Whether or not to auto-select 'yes' for all prompts
    -h, --help           output usage information

The funding command will generate or update a FUNDING.yml file inside the .github subdirectory. The file will follow the form as described in the Github Sponsor guide.

It will take the Patreon and Open Collective information if given in the Sandhog config, as well as parse the package.json for the author and/or contributors and add them to the Github Sponsors section if a github username can be found. See this section for more details on the metadata that can be provided for authors and contributors.

If a FUNDING.yml file already exists within the .github subdirectory in the repository, you will be prompted for permission to overwrite it if it has changed, unless the --yes option is given (see above).

The contributing-command

$ sandhog contributing --help
  Usage: contributing [options]

  Generates a CONTRIBUTING.md file

  Options:
    -c, --config [arg]   An (optional) path to the sandhog config to use
    -d, --debug [arg]    Whether to print debug information
    -v, --verbose [arg]  Whether to print verbose information
    -s, --silent [arg]   Whether to not print anything
    -y, --yes [arg]      Whether or not to auto-select 'yes' for all prompts
    -h, --help           output usage information

The contributing command will generate or update a CONTRIBUTING.md file in a friendly language. See this file for an example output. It will parse the package.json for the author and/or contributors and use them within the generated file if possible.

If a CONTRIBUTING.md file already exists within the repository, you will be prompted for permission to overwrite it if it has changed, unless the --yes option is given (see above).

The coc-command (Code Of Conduct)

$ sandhog coc --help
Usage: coc [options]

Generates a CODE_OF_CONDUCT.md file

Options:
  -c, --config [arg]   An (optional) path to the sandhog config to use
  -d, --debug [arg]    Whether to print debug information
  -v, --verbose [arg]  Whether to print verbose information
  -s, --silent [arg]   Whether to not print anything
  -y, --yes [arg]      Whether or not to auto-select 'yes' for all prompts
  -h, --help           output usage information

The coc command will generate or update a Code Of Conduct file based on the Contributor Covenant v1.4.1. All project maintainers listed in the package.json (either through the author or contributors fields) file located in the repository root will be marked as Code Of Conduct enforcers. If a CODE_OF_CONDUCT.md file already exists within the repository, you will be prompted for permission to overwrite it if it has changed, unless the --yes option is given (see above).

The all-command

$ sandhog all --help
Usage: all [options]

Generates all of the files sandhog supports in one command

Options:
  -c, --config [arg]   An (optional) path to the sandhog config to use
  -d, --debug [arg]    Whether to print debug information
  -v, --verbose [arg]  Whether to print verbose information
  -s, --silent [arg]   Whether to not print anything
  -y, --yes [arg]      Whether or not to auto-select 'yes' for all prompts
  -h, --help           output usage information

The all command will generate or update each of the files that Sandhog can generate in a single command.

This is useful if you usually call each and every Sandhog command individually, for example between releases.

The behavior of the individual options is described in the other sections above.

Readme structure

The README is the heart of your Open source repository. The same goes for Sandhog. When you run the readme command, a README will be generated (or your existing README will be upgraded) to a structure that includes section markers that looks something like this:

<!-- SHADOW_SECTION_FAQ_START -->

## FAQ

<!-- SHADOW_SECTION_FAQ_END -->

The area inside the START- and END comments is dynamic and will be overridden for each time the readme command is run. This makes your README living, in the sense that Sandhog can inject, remove, or even alter existing sections based on changes in your repository such as when you get new maintainers, you change your code style, your logo is updated, or something else.

The static parts of your README is anything not surrounded by those START- and END comments. These are the parts where you can write freely. Don't worry - those parts won't be overridden by Sandhog.

Readme sections

There are numerous possible README sections. You can exclude those you don't want, either via a CLI option to the readme command, or via a Sandhog config. Some of those sections may only be relevant if your project is in a state that allow them.

toc (Table of Contents)

The Table of Contents section is auto-generated and will look at the contents of your README and generate a fully-fledged Table of Contents with relative links to the various sections of your README. This gives the readers of your README an easy way of getting an overview as well as navigating your README.

logo

The logo section is auto-generated and will appear at the very top of your README and give your readers immediate visual feedback. This section won't appear if you don't provide a logo in the as a config option.

badges

The badges section is auto-generated and will appear immediately below the logo (if it has any) in your README and will vary depending on the state of your project as well as your configuration.

The following badges are possible:

Badge Description
downloads The amount of times your package has been downloaded within the past month
dependencies The status of your project dependencies (e.g. whether or not they are up-to-date)
npm The published NPM version of your project
contributors The amount of contributors your project has
license The discovered license of your project (if it has any)
code_style Shows the discovered code style(s) of your project
patreon Encourages donations to you via Patreon
open_collective_donate Encourages donations to your project via Open Collective
open_collective_backers Shows the amount of Open Collective backers
open_collective_sponsors Shows the amount of Open Collective sponsors

description_short

The description_short section is auto-generated and will show the description property of your package.json as a citation. It should be short and catchy for maximum effect.

description_long

The description_long section is where you can explain what your project is all about. This section is completely free for you to write.

features

The features section is where you can list some highlights of your project. This section is completely free for you to write.

feature_image

The feature_image section is auto-generated and will only be visible if you provide a feature image as a config option. This should preferably be a static image or even better, an animation showing your project in action.

install

The install section is auto-generated and provides instructions on how to install your library via NPM and Yarn.

usage

The usage section is where you can provide instructions on how to actually use your project/library/tool/framework/app. This section is completely free for you to write.

contributing

The contributing section is auto-generated and will only appear if your project has a CONTRIBUTING.md file (which can be generated via the contributing command). This section will simply reference the CONTRIBUTING.md file so that readers know that your project is contribution-friendly.

maintainers

The maintainers section is auto-generated and lists all of the project maintainers found in the package.json file (via the author and/or contributors fields) in a nice table format. See this section for the full reference of the possible metadata that can be shown in this section.

faq

The faq section is where you can address common (or anticipated) questions that have arisen or may arise in the future. This section is completely free for you to write.

backers

The backers section is auto-generated and includes image grids of your sponsors/backers on Patreon and Open Collective. Because these grids are pure images, they require no manual maintenance and will immediately reflect any changes to your existing pool of backers and sponsors.

license

The license section is auto-generated and will only appear if a license could be found within your repository. It lists the license, copyright year, and copyright holder of your project.

Contributing

Do you want to contribute? Awesome! Please follow these recommendations.

Maintainers

Frederik Wessberg
Frederik Wessberg
Twitter: @FredWessberg
Github: @wessberg
Lead Developer

FAQ

Do you support custom templates?

No, Sandhog is quite opinionated about the files that are being generated and updated. However, you can exclude sections and badges from the README as described in this section

How do you determine the Code Style of the project?

By looking for several things, including:

  • Your project dependencies and general fields in package.json
  • The configs that are being extended in your eslint.json/.eslintrc (if any such file exists) or any of its ancestors.
  • Whether or not your project has a Prettier config.

License

MIT © Frederik Wessberg (@FredWessberg) (Website)