README
AwayJS Scene
Dependency for AwayJS applications requiring a heirarchical scenegraph: contains data structures for a collection of display object types, as well as geometric prefabs for simple 2D & 3D objects.
Documentation
AwayJS Dependencies
- core
- graphics
Internal Structure
adapters
used for scriptingbase
Enums for various display object settings, root data classes for timeline and touch databounds
(to be moved to view module)controllers
Custom interaction controls for display objectsdisplay
display objects that can be added to a scene heirarchy, including basic billboards, lines and text, as well as more configurable Sprite objects that expose the graphics APIerrors
Error typesevents
Event objects for scene classesfactories
Interface for timelineslightpickers
Objects for selecting lightsources (to be moved to materials module)managers
manager classes for fonts and frame scriptsprefabs
Generator clases for simple display objects such as Cube, Sphere, Torus etcshadowmappers
Helper classes for shadows (to be moved to materials module)text
Helper classes for texttools
Merge tool for combining display objects (or a heirarchy of display objects) into a single spriteutils
Cast tool for converting data types (deprecated)