@bellapps/three.text-spritedeprecated

Automatically computes the optimal font size depending on the distance to the camera and the size of the renderer canvas.

Usage no npm install needed!

<script type="module">
  import bellappsThreeTextSprite from 'https://cdn.skypack.dev/@bellapps/three.text-sprite';
</script>

README

THREE.TextSprite

class THREE.TextSprite extends THREE.Sprite

Computes the optimal font size depending on the distance to the camera and the size of the renderer canvas.

demo

load index.html

dependencies

setup

npm

npm i @bellapps/three.text-sprite

ES module

import TextSprite from '@bellapps/three.text-sprite';

browser

<script src="https://unpkg.com/three"></script>
<script src="https://unpkg.com/@bellapps/three.text-texture"></script>
<script src="https://unpkg.com/@bellapps/three.text-sprite"></script>

The class is globally available as THREE.TextSprite.

usage

let sprite = new THREE.TextSprite({
  fillStyle: '#24ff00',
  fontFamily: '"Times New Roman", Times, serif',
  fontSize: 12,
  fontStyle: 'italic',
  text: [
    'Twinkle, twinkle, little star,',
    'How I wonder what you are!',
    'Up above the world so high,',
    'Like a diamond in the sky.',
  ].join('\n'),
});
scene.add(sprite);

Update the sprite.

sprite.fontFamily = 'Arial, Helvetica, sans-serif';
sprite.text = [
  'When this blazing sun is gone,',
  'When he nothing shines upon,',
  'Then you show your little light,',
  'Twinkle, twinkle, through the night.',
].join('\n');

members

constructor

new THREE.TextSprite({
  align: 'center',
  createCanvas() { /*...*/ },
  fillStyle: '#fff',
  fontFamily: 'sans-serif',
  fontSize: 1,
  fontStyle: 'normal',
  fontVariant: 'normal',
  fontWeight: 'normal',
  lineGap: 0.15,
  loadFontFace(family, style, variant, weight) { /*...*/ },
  padding: 0.25,
  strokeStyle: '#000',
  strokeWidth: 0,
  text: '',
})
argument description
align The horizontal text alignment. Possible values are 'center', 'left' and 'right'.
createCanvas A function to create a new Canvas instance.
fillStyle The fill color or style.
fontFamily The font family.
fontSize The font size.
fontStyle The font style.
fontVariant The font variant.
fontWeight The font weight.
lineGap The vertical distance between the text lines. The value is relative to the font size.
loadFontFace A function to load a font face.
padding The space around the text. The value is relative to the font size.
strokeStyle The stroke color or style.
strokeWidth The stroke width. The value is relative to the font size.
text The text.

Provide a custom loadFontFace function to support the older browsers.

loadFontFace(family, style, variant, weight) {
  return (new FontFaceObserver(family, {style, weight})).load();
}

properties

.text

.fontFamily

.fontSize

.fontWeight

.fontVariant

.fontStyle

.fillStyle

.strokeWidth

.strokeStyle

.align

.lineGap

.padding

.createCanvas

.loadFontFace

methods

.dispose()

Disposes the texture and the material.