README
contingent
contingent (kən-tĭnˈjənt) neither impossible nor necessary.
Create cryptographically-strong random numbers in node.js or the browser. Includes several helpers for random number generation and working with arrays.
Written in TypeScript and targets ES2015 JavaScript
Contents
- Installation
- Usage
- Usage in the Browser
- Library Functions
randomBytes
- return n random bytesrandomBit
- return a random booleanrandomByte
- return a random byterandomInt
- return a random signed integerrandomUInt
- return a random unsigned integerrandomFloat
- return a random floatrandomIn
- return a random number in a rangerandomOf
- return a random value from an arrayroll
- simulate a die rollshuffle
- shuffle an arraypick
- pick n values from an array (no duplicates)select
- pick n values from an array (with duplicates)replace
- replace an array element at randomgenerate
- generate an array of values
Installation
$ npm install contingent
Usage
Import functions individulally:
import { randomFloat, randomBit, randomIn } from 'contingent'
randomFloat() // 0.2344958782196045
randomBit() // true
randomIn(1, 10) // 7
Import container:
import contingent from 'contingent'
contingent.randomByte() // 113
contingent.randomOf([1, 2, 3, 4, 5]) // 4
Usage in the Browser
By default, contingent
uses Node.js crytpo
under the hood to generate random bytes, which serve the rest of the library functions:
import { randomBytes } from 'contingent'
const bytes = randomBytes(10)
console.log(bytes)
Output:
<Buffer e3 f2 87 3b bd 77 cf f2 cf ec>
This is fine if you're shimming the crypto
lib or using a build tool such as webpack
or browserify
which will shim it for you. If crypto
is not being shimmed, you can import the browser
version of contingent
like so:
import { randomBytes } from 'contingent/lib/browser'
const bytes = randomBytes(10)
console.log(bytes)
Output:
DataView {
byteLength: 10,
byteOffset: 0,
buffer: ArrayBuffer { byteLength: 10 } }
The browser
module uses window.crypto
with a fallback of window.msCrypto
. If neither are found, contingent
will throw an error for most function invocations, specifically functions which rely on de novo random value generation.
Browser Distribution File
A contingent
binary is available for use via a script
tag:
<script src="node_modules/contingent/dist/contingent.min.js"></script>
All contingent
library functions, including the toArray
utility function, are available via the contingent
global:
<script>
var randomFloat = contingent.randomFloat
var randomBytes = contingent.randomBytes
var toArray = contingent.toArray
// Generate a random float.
console.log(randomFloat()) // 0.5113708488643169
// Generate an array of eight random bytes.
var bytes = toArray(randomBytes(8))
console.log(bytes) // [219, 93, 255, 210, 128, 148, 128, 76]
</script>
Library Functions
randomBytes
Return n random bytes as a Buffer
or DataView
, depending on how contingent
is imported.
Signature:
export function randomBytes(n: number): Buffer|DataView
Usage:
randomBytes(10)
Output for node (Buffer):
<Buffer 75 0d d6 ad e4 82 9c 85 f7 90>
Output for browser (DataView):
DataView {
byteLength: 10,
byteOffset: 0,
buffer: ArrayBuffer { byteLength: 10 } }
Converting to Array
Buffer (node):
const bytes = randomBytes(4)
const array = Array.from(bytes)
console.log(array) // [ 132, 5, 38, 222 ]
DataView (browser):
const bytes = randomBytes(4)
const array = Array.from(new Uint8Array(bytes.buffer))
console.log(array) // [ 108, 183, 120, 227 ]
The toArray
helper can also be used, which works for either Buffer or DataView:
import { toArray } from 'contingent/lib/utils'
const bytes = randomBytes(4)
const array = toArray(bytes)
console.log(array) // [2, 191, 57, 66]
randomBit
Return a random boolean
.
Signature:
export function randomBit(): boolean
Usage:
randomBit() // true
randomByte
Return a random unsigned integer in the range [0, 255]
(8 bits).
Signature:
export function randomByte(): number
Usage:
randomByte() // 223
randomInt
Return a random signed integer in the range [-2147483648, 2147483647]
(32 bits).
Signature:
export function randomInt(): number
Usage:
randomInt() // -656291091
randomUInt
Return a random unsigned integer in the range [0, 4294967295]
(32 bits).
Signature:
export function randomUInt(): number
Usage:
randomUInt() // 2444387034
randomFloat
Return a random unsigned float in the range [0, 1)
.
Signature:
export function randomFloat(): number
Usage:
randomFloat() // 0.14995522797107697
randomIn
Return an integer in the range [min, max)
, where max >= min.
Signature:
export function randomIn(min: number, max: number): number
Usage:
randomIn(1, 100) // 41
randomOf
Return an element of the given list at random.
Signature:
export function randomOf<T>(list: T[]): T
Usage:
randomOf(['r', 'a', 'n', 'd', 'o', 'm']) // 'a'
randomOf([...'contingent']) // 'g'
roll
Simulate the roll of a die with n sides.
Signature:
export function roll(n: number)
Usage:
roll(6) // 2
roll(20) // 17
shuffle
Shuffle an array in place.
Signature:
export function shuffle<T>(list: T[]): T[]
Usage:
shuffle([1, 2, 3, 4, 5]) // [ 3, 5, 4, 2, 1 ]
pick
Pick n values from an array at random (no duplicates).
Signature:
export function pick<T>(num: number, list: T[]): T[]
Usage:
// Create an array of characters.
const charList = [...'contingent']
// Pick three random characters from the list.
pick(3, charList) // [ 'i', 't', 'c' ]
Note: because no duplicates are allowed, n cannot be greater than the list length.
select
Select n values from an array at random (allows duplicates).
Signature:
export function select<T>(num: number, list: T[]): T[]
Usage:
// Create an array of characters.
const charList = [...'0123456789abcdef']
// Pick ten random characters from the list.
select(10, charList) // [ '1', 'a', '5', 'a', '9', 'e', '7', 'a', '8', '2' ]
replace
Replace a random element in an array with a given value.
Signature:
export function replace<T>(list: T[], value: T): T[]
Usage:
const array = [1, 2, 3, 4, 5]
replace(array, 999) // [ 1, 2, 3, 999, 5 ]
generate
Generate an array of arbitrary values.
Signature:
export function generate<T>(len: number, create: () => T): T[]
Usage:
// Generate 5 random bits.
generate(5, randomBit) // [ true, true, false, true, false ]
// Generate 3 signed floats.
generate(3, () => randomBit() ? -randomFloat() : randomFloat())
// [ 0.32383300201036036, -0.5866664333734661, 0.47603789367713034 ]