README
Generate a bunch of box2d bodies to match a grid backed by ndarray-continuous.
The demo still needs some tweaking/optimisation work but you can find it here. It also shares a lot of code with the topdown-physics demo.
Installation
npm install continuous-box2d
Usage
cb2d = require('continuous-box2d')(Box2D)
Pass Box2D to the module to get back a continuous-box2d
.
cb2d(world, field[, options])
Generates and removes bodies to world
as chunks are added/removed to the
continuous ndarray field
. Takes the following options:
data
: A callback to modify theuserData
that gets attached to each body.xscale
: the horizontal scale of the grid, in cell units to box2d units. Defaults to 1.yscale
: the vertical scale of the grid. Defaults to 1.