dragselect

easy javascript drag select functionality for your projects

Usage no npm install needed!

<script type="module">
  import dragselect from 'https://cdn.skypack.dev/dragselect';
</script>

README

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GitHub | NPM | Project-Page

Build Status gzip size npm downloads count No Dependency

DragSelect GitHub package.json version

easily add a selection algorithm to your application/website.

TOC

Project Page: Demo & Info

https://dragselect.com/

Key-Features

  • No dependencies No Dependency
  • Hyper customizable
  • Replicates operating system drag-selection in the browser
  • Accessibility (a11y)
  • Add drag selection
  • Use modifier keys to make multiple independent selections
  • Select, Drag and Drop also via keyboard
  • Choose which elements can be selected
  • Supports all major browsers
  • Selected elements can be dragged and dropped
  • Lightweight, only gzip size
  • Popular: npm downloads count on npm
  • DragSelect was written with Performance in mind (can easily select >15.000 Elements)
  • Supports SVG
  • Supports mobile (touch interaction)
  • Free & open source under MIT License
  • Ease of use

demo-gif

Why?

Because apparently there was nothing that does not require jquery out there.
This is better than https://jqueryui.com/selectable/ or https://jqueryui.com/draggable/ and has no dependencies. We use it currently in a professional rich interface application where we have a file management system. The user can select files to organize them and change their metadata, with this plugin our users are able to select multiple files and perform batch/bulk-operations (applying changes to multiple files at once). We also started using it in production for a huge, graphical cloud hosting manager with a lot of active users. Users can select multiple servers, storages, etc. on an artboard to perform multi-operations, re-organize them, move them on the UI or batch-delete. We’re running it since January 18' it’s super helpful and very stable, let’s keep it that way. I can easily think of dozens other use-cases. I’m really keen to know how you use it in your projects, please let me know.

Supporters

Please donate to support the countless hours of hard work & support. Especially if your company makes money. Thank you :)

Thanks to:

BrowserStack You?
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Other: get in touch

Installation

NPM

npm install --save dragselect

Yarn

yarn add dragselect

Global

Just download the file (minified) and add it to your document:

<script src="https://dragselect.com/v2/ds.min.js"></script>

Note: if you are using <script type=module you can use the DragSelect.es6m.js or ds.es6m.min.js files as they include export default DragSelect

We don't recommend the direct linking for production set-up since you'll not benefit from versioning. Please use npm if you can.

Bower (deprecated)

bower install --save dragselect

Note: the Bower project is deprecated. Please use npm instead. If you have to use bower, you'll have to build the project after installing it via npm run rollup

That's it, you're ready to rock!

Of course you can also just include the code within your code and bundle it to save a request.

DragSelect supports module.exports, AMD Modules with define, es6 modules with .es6m versions and has a fallback to global namespace for maximum out of the box support.

Usage

Now in your JavaScript you can simply pass elements to the function like so:

Simple

The simplest possible usage.
Choose which elements can be selected:

new DragSelect({
  selectables: document.getElementsByClassName('selectable-nodes')
});

See the Pen prpwYG on CodePen.

Within a scroll-able Area

Here the selection is constrained. You can only use the selection/drag inside of the area container:

new DragSelect({
  selectables: document.getElementsByClassName('selectable-nodes'),
  area: document.getElementById('area')
});

See the Pen DragSelect with Scrollable AREA on CodePen.

Extended

All options are optional. You could also just initiate the Dragselect by new DragSelect({}); without any option.
Find all possible properties and methods in the docs

const ds = new DragSelect({
  // node/nodes that can be selected.
  // This is also optional, you could just add them later with .addSelectables().
  selectables: document.querySelectorAll('.selectable-nodes'),
  // area in which you can drag. If not provided it will be the whole document & body/documentElement.
  area: document.getElementById('area'),
  // and many more, see "properties" section in the docs
});

// if you add the function to a variable like we did, you have access to all its functions:

// fired once the user releases the mouse. (items) = selected nodes:
ds.subscribe('callback', ({ items, event }) => {})

// returns all currently selected nodes:
ds.getSelection();

// adds elements that can be selected. Won't add elements twice:
ds.addSelectables(document.getElementsByClassName('selectable-node'));

// Teardown/stop the whole functionality:
ds.stop();
// Reset the functionality after a teardown:
ds.start();

// and many more, see "methods" section in documentation

You can also use the "shift", "ctrl" or "command" key to make multiple independent selections.

Mobile/Touch usage

Keep in mind that using DragSelect on a mobile/touch device will also turn off the default scroll behavior (on click + drag interaction). In 99% of the use-cases, this is what you want. If DragSelect is only one part of a website, and you still want to be able to scroll the page on mobile, you can use an area property. This way the default scroll behavior remains intact for the rest of the page.

Accessibility (a11y)

DragSelect is accessible by default:

TLDR;
=> Your selectables should be buttons: <button type="button"></button>.
=> ArrowKeys are used for keyboard dragging.

Obviously, keyboard users won’t get the full visual experience but it works similarly to the OS default behavior.

  1. Selection: You can select items using the default select keys (usually space or enter) and also multi-select when using a modifier key at the same time. There is one little thing you have to do tho’: the selectables have to be pressable (clickable)! To achieve this, they should be of type <button type="button"></button>.

  2. Drag: You can drag elements using the keyboard arrow keys, this will also scroll the area by default. You can press Shift in combination with an arrow i.e. Shift+ArrowRight to move the element 4x faster to the right and also not scroll the area

See the Pen DragSelect on CodePen.

Use your own Drag And Drop

Using another plugin/tool (3rd party)

DragSelect comes with a build-in dragNdrop. Before, .break was used for this. But with v2, using your own is now very simple: listen to any DragSelect event to .stop it. Then, re-.start it after your custom dragNdrop was performed. Check for isDragging, which indicates when the users drags (moving the element) and isDraggingKeyboard for the keyboard drag events. I.e. use predragstart.

Example

const ds = new DragSelect({ 
  keyboardDragSpeed: 0, 
  // keyboardDrag: false, // if your library can not handle keyboard dragging
  /* …other settings… */
})
const myCustomDrag = new MyCustomDrag({/* …your settings… */})

ds.subscribe('predragstart', ({ isDragging, isDraggingKeyboard }) =>
  isDragging && ds.stop(false, false))
myCustomDrag.subscribe('finished', () => ds.start())

Disabling then re-enabling directly can also work (i.e. when your library has no callback):

ds.subscribe('predragstart', ({ isDragging, isDraggingKeyboard }) => {
   if(isDragging) {
     ds.stop(false, false)
     setTimeout(ds.start)
   }
})

Note: it is important to debounce (i.e. with setTimeout(ds.start)) the start function if it's called within a single subscriber so that all the scheduled callbacks finish triggering before we start again.

Writing a fully custom solution

In case you want to build something completely custom on top of DragSelect, we got you covered! You can use .break for this. You heard right, break is back baby :)

This utility to override DragSelects internal functionality allows you to write it all yourself: You can write your own drag and drop but you can also write your own selection:

Example

/!\ only use break when you know what you're doing. Support is limited /!\

ds.subscribe('predragmove', ({ isDragging, isDraggingKeyboard }) => {
  if(isDragging || isDraggingKeyboard) {
    ds.break()
    /* your custom logic for drag handling here. */
  } else {
    ds.break()
    /* your custom logic for selection handling here. */
  }
}

Constructor Properties:

DragSelect is hyper customizable. Note, all properties are optional. See the docs for more info. Here is the full list:

property type usage default
area single DOM element (node) The square in which you are able to select document
selectables DOM elements (nodes) The elements that can be selected []
autoScrollSpeed number The speed in which the area scrolls while selecting (if available). The unit is arbitrary (interval aims for 30fps). Set to 0.0001 to disable auto-scrolling. 5
overflowTolerance { x:number, y:number } Tolerance for autoScroll (how close one has to be near an edges for autoScroll to start) {x:25,y:25}
zoom number Zoom scale factor (in case of using CSS style transform: scale() which messes with real positions). Unit scale zoom. 1
customStyles boolean If true, no styles will be automatically applied to the selector element (except position: absolute). false
multiSelectMode boolean Add newly selected elements to the selection instead of replacing them. false
multiSelectToggling boolean Whether or not to toggle already active elements while multi-selecting. true (MacOS selection behavior)
multiSelectKeys array Keys that allows switching to the multi-select mode (see the multiSelectMode option). Any key value is possible (see MDN docs). Note that the best support is given for Control, Shift and Meta. Provide an empty array [] if you want to turn off the functionality. ['Control', 'Shift', 'Meta']
selector single DOM element (node) The square that will be used to draw the selection. Auto-created HTML Element
draggability boolean When a user is dragging on an already selected element, the selection is dragged. true
immediateDrag boolean Whether a selectable element is draggable before being selected or needs to be selected first true
keyboardDrag boolean Whether or not the user can drag with the keyboard (Accessibility). true
dragKeys { up:string[], down:string[], left:string[], righ:string[] } The keys available to drag element using the keyboard. Any key value is possible (see MDN docs). { up:['ArrowUp'], down: ['ArrowDown'], left: ['ArrowLeft'], righ: ['ArrowRight'] }
keyboardDragSpeed number The speed at which elements are dragged using the keyboard. In pixels per keyDown. 10
useTransform boolean Whether to use the more performant hardware accelerated css transforms when dragging instead of the top/left positions. true
selectedClass string The class name assigned to the selected items. see classes
hoverClass string The class name assigned to the mouse hovered items. see classes
selectorClass string The class name assigned to the square selector helper. see classes
selectableClass string The class name assigned to the elements that can be selected. see classes

Event Callbacks

Event Callbacks are used like this:

ds.subscribe('<event_name>', (callback_object) => {})

Events

event_name callback_object description
callback { items, event, isDragging, … } Fired after the selection (i.e. on mouse-up).
dragstart { items, event, isDragging, isDraggingKeyboard, … } Fired when the selection starts (i.e. on mouse-down).
dragmove { items, event, isDragging, isDraggingKeyboard, … } Fired when the mouse moves while dragging (i.e. on mouse-move).
autoscroll { items, isDragging, scroll_directions, scroll_multiplier, … } Fired when the area is auto-scrolled (i.e. cursor on a corner of the area).
elementselect { items, item, … } Fired when an element is added to the selection.
elementunselect { items, item, … } Fired when an element is removed from the selection.

Note: all your callbacks subscribers will run happen after the internal code ran. If you want to run something before everything else, use the pre prefix. I.e. predragstart is an event that runs before any internal start logic.

Callback Object Keys

callback_object_keys type description
event MouseEvent\|TouchEvent\|KeyboardEvent The native HTML Event, depending on the situational context
items Array.<HTMLElement\|SVGElement\|*> Current selected elements
isDragging boolean If true, the user is dragging the selected elements, if false the user is drawing a selection
isDraggingKeyboard boolean If true, the user is dragging the selected elements with the keyboard
scroll_directions Array.<'top'\|'bottom'\|'left'\|'right'\|undefined> The direction in which the event is happening (i.e. scroll direction)
scroll_multiplier number Speed
item HTMLElement\|SVGElement\|* The single element currently being interacted with if any

Note: all object keys are optional and might not be available, depending on the event type. So make sure to check for availability first

Methods:

When the function is saved into a variable var foo = new DragSelect() you have access to all its inner functions.
Also check the docs for more info.

method properties usage
stop / Will teardown/stop the whole functionality
start / Reset the functionality after a teardown
getSelection / Returns all currently selected nodes
addSelection DOM elements (nodes), Boolean (callback), Boolean (dontAddToSelectables) adds one or multiple elements to the selection. If boolean is set to true: callback will be called afterwards. Adds them to the selectables if they're not yet in the set (can be turned off by setting the last boolean to true)
removeSelection DOM elements (nodes), Boolean (callback), Boolean (removeFromSelectables) removes one or multiple elements to the selection. If boolean is set to true: callback will be called afterwards. If last boolean is set to true, it also removes them from the possible selectable nodes if they were.
toggleSelection DOM elements (nodes), Boolean (callback), Boolean (alsoSelectables) toggles one or multiple elements to the selection. If element is not in selection it will be added, if it is already selected, it will be removed. If boolean is set to true: callback will be called afterward. If last boolean is set to true, it also removes selected elements from possible selectable nodes & doesn’t add them to selectables if they are not (can be turned off by setting the last boolean to true).
setSelection DOM elements (nodes), Boolean (callback), Boolean (dontAddToSelectables) sets the selection to one or multiple elements. If boolean is set to true: callback will be called afterwards. Adds them to the selectables if they're not yet in the set (can be turned off by setting the last boolean to true)
clearSelection DOM elements (nodes), Boolean (callback) remove all elements from the selection. If boolean is set to true: callback will be called afterwards.
addSelectables DOM elements (nodes), Boolean (addToSelection) Adds elements that can be selected. Don’t worry, nodes are never added twice. If boolean is set to true: elements will also be added to current selection.
removeSelectables DOM elements (nodes), Boolean (removeFromSelection) Remove elements from the set of elements that can be selected. If boolean is set to true: elements will also be removed from current selection.
getSelectables / Returns array with all nodes that can be selected.
setSelectables DOM elements (nodes), Boolean (removeFromSelection), Boolean (addToSelection) Sets all elements that can be selected. Removes all current selectables (& their respective applied classes). Adds the new set to the selectables set. Thus, replacing the original set. First boolean if old elements should be removed from the selection. Second boolean if new elements should be added to the selection.
getInitialCursorPosition / Returns the registered x, y coordinates the cursor had when first clicked
getCurrentCursorPosition / Returns current x, y coordinates of the cursor
getPreviousCursorPosition / Returns last registered x, y coordinates of the cursor (after last callback)
getInitialCursorPositionArea / Returns the registered x, y coordinates relative to the area the cursor had when first clicked
getCurrentCursorPositionArea / Returns current x, y coordinates of the cursor relative to the area
getPreviousCursorPositionArea / Returns last registered x, y coordinates of the cursor relative to the area (after last callback)
getCursorPositionDifference Boolean (usePreviousCursorDifference) Returns object with the x, y difference between the initial and the last cursor position. If the argument is set to true, it will instead return the x, y difference to the previous coordinates
isMultiSelect [event:KeyboardEvent MouseEvent
isDragging / Whether the user is currently drag n dropping elements (instead of selection)
break / Utility to override DragSelect internal functionality. Read docs for more info.

Classes

name trigger
.ds-selected On elements that are selected
.ds-hover On elements that are currently hovered
.ds-selector On the selector element
.ds-selector-area The overlay where the selector resides in
.ds-selectable On elements that can be selected

note: you can change the class names setting the respective property on the constructor, see the docs properties section.

Have Fun!

Creating and maintaining useful tools is a lot of work. So don’t forget to give this repository a star if you find it useful. Star this repo, tell all your friends and start contributing and/or donating 1$ to keep it running. Thank you :)

Typewriter Gif




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