README
Next Generation Angular + Cordova Generator
Experimental Yeoman generator for your next and next-gen Angular 1.x or 2 + Cordova project - lets you quickly set up a project with recent technologies in mind.
The generator is coded in ES6 with Babel as polyfill. Thus, it avoids much of the overhead in creating the generator.
Features
- Angular 2.0 and Angular 1.x + Ionic in ES6 with ng-upgrade path
- Ionic 1.x + Angular 1.x template
- Cordova 5 + Setup (Asset production to come...)
- Uses ES6/ES7 with Babel as transpiler to write modern-day JavaScript without the use of typescript
- Use ES6 Modules via SystemJS
- Modular Grunt
- Sass for CSS preprocessing
- Bundling JavaScript via SystemJS (SFX)
- Uses BrowserSync to live code in the browser
- Also does image compression via imagemin
- It is delivered with Crosswalk as web view (Android only)
- Also adds many default plugins for Cordova
Only supported platforms are iOS and Android
Todo
- Smoke Testing & E2E (Karma & Nightwatch + Appium)
- Deployment to stores
- More tide integration
- ... many more things
Requirements
Usage
Many thins are still in the flow
Setup
GraphicsMagick can be installed via Homebrew:
brew install graphicsmagick
PhantomJS 2.x is needed to have the tests running; thus please install it separately as only PhantomJS 1.x is in the dependencies:
brew install phantomjs
Install yo
, grunt-cli
, cordova
, jspm
, karma
and ios-sim
in the global scope -g
:
npm i -g yo grunt-cli cordova jspm karma ios-sim
Create a new folder for your project, and cd
into it:
mkdir my-new-app && cd $_
Run yo i-want-nice-ng-cordova
yo i-want-nice-ng-cordova [appname]
Have fun with fun
.
npm start
or
grunt fun
Debug & Release
As to to have a release build you have to provide a keystore and information in build.json
.
As to to have a debug build just run debug
:
grunt debug
As to to have a release build just run release
or build
:
grunt release
Testing
tba (unit testing, and uat... to come)