README
KoGaMa API Games JS

Example
index.js
let fs = require("fs");
let config = JSON.parse(fs.readFileSync("./config.json"));
let last_message = Date.now();
let KoGaMa_API = require("kogama_games_js");
let client = new KoGaMa_API(config);
client.on("message", function(c) {
// new messages
let temp = last_message;
c.data.forEach((val, index) => {
var message_time = new Date(val.created).getTime();
if (message_time > temp) {
console.log(val.message);
console.log(message_time, last_message);
if (!index) {
last_message = message_time;
}
}
});
// all messages
console.log(c);
});
client.on("info", function(c) {
console.log(c);
});
Config.json
{
"session": "session",
"game_id": 3671405,
"comment_count": 10
}
- session: Cookie session