Tak is a two-player abstract strategy game designed by James Ernest and Patrick Rothfuss and published by Cheapass Games in 2016. It was designed based on a description of a fictional game in Patrick Rothfuss' 2011 fantasy novel The Wise Man's Fear.
The objective of Tak is to be the first player to connect any two opposite edges of the board with your pieces, called "stones", creating a road. To this end, players will take turns blocking and capturing their opponent's pieces while supporting and connecting their own pieces to build their road. When a player "captures" a stone, the stones stack on top of each other and this creates a three dimensional element to the game play.
This package is WIP and is attempting to implement all Tak rules, exposing an easy API to verify moves and get the current game state.