noise-handshake

## Usage ```js const Noise = require('noise-handshake') const Cipher = require('noise-handshake/cipher') const initiator = new Noise('IK ', true) const responder = new Noise('IK', false)

Usage no npm install needed!

<script type="module">
  import noiseHandshake from 'https://cdn.skypack.dev/noise-handshake';
</script>

README

noise-handshake

Usage

const Noise = require('noise-handshake')
const Cipher = require('noise-handshake/cipher')
const initiator = new Noise('IK ', true)
const responder = new Noise('IK', false)

const prologue = Buffer.alloc(0)

// preshared key
initiator.initialise(prologue, responder.s.pub)
responder.initialise(prologue)

// -> e, es, s, ss
const message = initiator.send()
responder.recv(message)

// <- e, ee, se
const reply = responder.send()
initiator.recv(reply)

console.log(initiator.handshakeComplete) // true

// instantiate a cipher using shared secrets
const send = new Cipher(initiator.rx)
const recieve = new Cipher(initiator.tx)

const msg = Buffer.from('hello, world')

const enc = send.encrypt(msg)
console.log(recieve.decrypt(enc)) // hello, world

API

const peer = new Noise(pattern, initiator, staticKeypair, [opts])

Create a new handshake state for a given pattern. Initiator should be either true or false depending on the role. A preexisting keypair may be passed as staticKeypair

opts is may be used to pass in a curve module for performing Noise over other curves.

Curve modules should export the following:

{
  DHLEN,
  PKLEN,
  SKLEN,
  ALG,
  generateKeyPair,
  dh
}

See dh.js for an example.

peer.initialise(prologue, remoteStatic)

Initialise the handshake state with a prologue and any preshared keys.

const buf = send([payload])

Send the next message in the handshake, add an optional payload buffer to be included in the message, payload is a zero length buffer by default.

const payload = peer.recv(buf)

Receive a handshake message from the peer and return the encrypted payload.

peer.complete

true or false. Indicates whether rx and tx have been created yet.

When complete, the working handshake state shall be cleared only the following state shall remain on the object:

{
  tx, // session key to decrypt messages from remote peer
  rx, // session key to encrypt messages to remote peer
  rs, // the remote peer's public key,
  hash, // a hash of the entire handshake state
}