react-native-360

React Native 360 exploits Google VR Cardboard SDK to load and display 360-degree panoramic photos and to define a view that renders a 360 video using OpenGL

Usage no npm install needed!

<script type="module">
  import reactNative360 from 'https://cdn.skypack.dev/react-native-360';
</script>

README

react-native-360

A React Native wrapper for Google VR Cardboard SDK.

The Android wrapper is still in progress, stay tuned

Index

  1. Description
  2. Installation
  3. Usage
  4. Credits
  5. Roadmap
  6. License

1. Description

React Native 360 exploits Google VR Cardboard SDK to load and display 360-degree panoramic photos and to define a view that renders a 360 video using OpenGL

The iOS Google VR SDK works only with a real device #3

2. Installation

You can pull in react-native-360 via npm:

npm install react-native-360 --save

in ios folder create a Podfile

target 'myProject' do
  pod 'GVRSDK/GVRView'
  pod 'React', :path => ‘../node_modules/react-native', :subspecs => [
  'Core',
  'RCTImage',
  'RCTNetwork',
  'RCTText',
  'RCTWebSocket',
  ]
end

Still in ios folder install pods locally

pod install 
pod update
  • Open myProject.xcworkspace and under myProject > Build Settings under Build Options set ENABLE BITCODE to NO
  • Drag the folder RNGoogleVR from node_modules/react-native-360/ios under your myProject and be sure to check Copy items if needed and Create groups

3. Usage

Video Example

import { VideoView } from 'react-native-360';
<VideoView 
    style={{height:200,width:width}}
    video={{ uri:'https://raw.githubusercontent.com/googlevr/gvr-ios-sdk/master/Samples/VideoWidgetDemo/resources/congo.mp4',
             type: 'stereo'}}
    displayMode={'embedded'}
    volume={1}
    enableFullscreenButton
    enableCardboardButton
    enableTouchTracking
    hidesTransitionView
    enableInfoButton={false}              
/>            

Panorama Example

import { PanoramaView } from 'react-native-360';
<PanoramaView 
    style={{height:200,width:width}}
    image={require('./andes.jpg')}
    displayMode={'embedded'}
    enableFullscreenButton
    enableCardboardButton
    enableTouchTracking
    hidesTransitionView
    enableInfoButton={false}              
/>   

API

VideoView

Prop Type Description Values
volume number Defines a volume multiplier between 0.0f and 1.0f on the media audio playback 1
video object Load a local or remote video from a url and start playing {uri:'https://uri-example.com', type: 'stereo','mono'}
enableFullscreenButton bool Displays a button that allows the user to transition to fullscreen mode.
enableCardboardButton bool Displays a button that allows the user to transition to fullscreen Cardboard VR mode.
enableTouchTracking bool Enables touch gesture detection for manual heading control.
enableInfoButton bool Displays a button that allows the user to get more information about VRView
hidesTransitionView bool Hides the transition view when entering VR mode
displayMode string Controls the current GVRWidgetDisplayMode of the widget view 'fullscreen','cardboard', 'embedded'

PanoramaView

Prop Type Description Values
image Image.propTypes.source Load a 360-Panorama image from UIImage of type stereo. require('./image360.jpg')
enableFullscreenButton bool Displays a button that allows the user to transition to fullscreen mode.
enableCardboardButton bool Displays a button that allows the user to transition to fullscreen Cardboard VR mode.
enableTouchTracking bool Enables touch gesture detection for manual heading control.
enableInfoButton bool Displays a button that allows the user to get more information about VRView
hidesTransitionView bool Hides the transition view when entering VR mode
displayMode string Controls the current GVRWidgetDisplayMode of the widget view 'fullscreen','cardboard', 'embedded'

4. Credits

This Native UI component leverages the Google VR Android SDK and the Google VR iOS SDK for all the heavy liftings.

5. Roadmap

  • iOS
    • PanoramaView
    • VideoView
  • Android
    • PanoramaView
    • VideoView

TODO

  • [iOS] Load 360 image from network

6. License

MIT License

Copyright (c) 2017 Marco Argentieri

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.