README
skiaJS
The N-API bindings for Skia Graphics Library 2D graphics library which provides common APIs that work across a variety of hardware and software platforms. It serves as the graphics engine for Google Chrome and Chrome OS, Android, Mozilla Firefox and Firefox OS, and many other products.
Platforms
Mac OS, Linux, Windows
Example
// Rect
const fill = skPaintNew();
skPaintSetColor(fill, skColorSetArgb(0xFF, 0xFF, 0x00, 0xFF));
const rect = new skRect({
left: 100,
top: 100,
right: 200,
bottom: 200
});
skCanvasDrawRect(canvas, rect.buffer, fill);
// Text
const familyName = "Times New Roman";
const style = skFontstyleNew(400, 1, enums.UPRIGHT_SK_FONT_STYLE_SLANT);
const typeface = skTypefaceCreateFromNameWithFontStyle(familyName, style);
const text = skPaintNew();
skPaintSetColor(text, skColorSetArgb(0xFF, 0xFF, 0x00, 0x00));
skPaintSetTextsize(text, 50.0);
skPaintSetTypeface(text, typeface);
const str = "skiaJS";
skCanvasDrawText(canvas, str, str.length, 100, 100, text);
// Svg Path
const stroke = skPaintNew();
skPaintSetColor(stroke, skColorSetArgb(0xFF, 0x00, 0x00, 0xFF));
skPaintSetAntialias(stroke, true);
skPaintSetStyle(stroke, enums.STROKE_SK_PAINT_STYLE);
skPaintSetStrokeWidth(stroke, 5.0);
const path = skPathNew();
const svg = "m451.111 451.111h-451.111v-451.111h451.111zm-386.667-64.444h322.222v-322.223h-322.222z";
skPathParseSvgString(path, svg);
skCanvasDrawPath(canvas, path, stroke);