README
solid-state
Triggers listener functions when your state changes
Install
$ npm install --save solid-state
Usage
var SS = require('solid-state')
var optionalInitialState = {}
var AppState = new SS(optionalInitialState)
// Called a function with a clone of the new state whenever state changes
var removeListener = AppState.addListener(function (currentState) {
someRenderFunction(currentState)
})
// someRenderFunction gets called with {level: 9001}
AppState.set('level', 9001)
// someRenderFunction gets called with {level: 9001, {nested: {property: 'foo'}}
AppState.set('nested.property', 'foo')
AppState.set('will.get.deleted', true)
AppState.del('will');
// {level: 9001, {nested: {property: 'foo'}}
console.log(AppState.get())
// Overwrite the entire state by only providing a value
AppState.set({overwrite: 'state'})
// {overwrite: 'state'}
console.log(AppState.get())
// Stop listening for changes
removeListener()
License
(c) 2015 Chinedu Francis Nwafili. MIT License